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Interface PIXISpriteOpenRPGAction

A actions implement (attack, distance, interactive, magic)

Hierarchy

  • PIXISpriteOpenRPGAction

Properties

attack

attack: boolean

attack_hit

attack_hit: boolean

attack_time

attack_time: number

attack_velocity

attack_velocity: number

distance

distance: boolean

distance_hit

distance_hit: boolean

distance_time

distance_time: number

interactive_inventory

interactive_inventory: boolean

interactive_item

interactive_item: boolean

interactive_ui

interactive_ui: boolean

magic

position

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