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Interface PIXISpriteOpenRPGResistance

A resistance and tick damage implement

Hierarchy

  • PIXISpriteOpenRPGResistance

Properties

bleeding

bleeding: boolean

bleeding_value

bleeding_value: number

bruised

bruised: boolean

bruised_value

bruised_value: number

burning

burning: boolean

burning_value

burning_value: number

charmed

charmed: boolean

charmed_value

charmed_value: number

freezing

freezing: boolean

freezing_value

freezing_value: number

imortal

imortal: boolean

poisoning

poisoning: boolean

poisoning_value

poisoning_value: number

stunned

stunned: boolean

stunned_value

stunned_value: number

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